We’ve done it! Rylie and I worked on a game that is centered around an AI control government
Play our game:
We did some brainstorming throughout the week, and then sat down on Thursday to get all of our “must have” ideas on paper. Once we got working in Twine, some of our ideas moved around and we realized that the story progressed much faster than we thought that it would. Rylie was able to get the broadstrokes onto Twine and sent me a couple of screen shots to work on. I wrote out my portion of the script on a shared google doc and Rylie copied and pasted them into Twine.
Once she was done with her portion she sent me the Twine file and I was able to incooporate some sound elements into the game. I added an alarm clock, an error chime, some control center ambience, and a power down noise. I also learned how to import images into Twine.
A lot of Twine is raw code. So to incorporate sound and images I had to insert raw javascript into Twine. See examples below! This came easy to me as I still remember some skill from a creative coding class I took last semester.


The images of screenshots and tweets were created in canva.
This project was hard for me since I am not much of a creative writer. I really liked Rylie’s ideas and wanted to match them but I was hesitant that it would be good enough. But once I start writing it almost came naturally.